Root: The Marauder Expansion introduces two new factions to the Woodland - the Lord of the Hundreds and Keepers in Iron - alongside four hirelings and a new setup draft suitable for both casual and competitive play.<br><br>Play as the:<ul&…
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Root: The Marauder Expansion introduces two new factions to the Woodland - the Lord of the Hundreds and Keepers in Iron - alongside four hirelings and a new setup draft suitable for both casual and competitive play.<br><br>Play as the:<ul><li>Lord of the Hundreds - Oppress the Woodland and burn it to the ground if need be. You suffer no dissent.<li>Keepers in Iron - Lead your exiled order of devout knights into battle to recover ancient relics. For glory!</ul>Discover unique strategies and make the Woodland wilder by adding hirelings! These small factions can be used at any player count and introduce surprising new power combinations as well as a chess-like tension to lower player count games of Root.<ul><li>Forest Patrol & Feline Physicians - Secure your realm and heal deadly injuries with Marquise elites.<li>Last Dynasty & Bluebird Nobles - Crush your foes and prove your legitimacy with the last Eyrie regiment.<li>Spring Uprising & Rabbit Scouts ? Revolt against despots and fight for freedom with Alliance sympathizers.<li>The Exile & The Bandit ? Stalk the forests and steal what you need with these Vagabond mercenaries.</ul>